Radar controls
Radar
Turns the radar panel on. It is drawn as its own overlay, centred on you and turning with your view.

What the radar is for on FACEIT maps
ESP is strongest on what is already in front of you. The radar covers the rest: behind you, beside you, on the far side of a wall. A glance at the panel tells you a rotate is coming before any label appears on screen.
Markers carry position only. Once that player comes into view, player ESP takes over with box, skeleton, or health detail.
Radar vs player ESP
ESP draws on the main view. The radar is a separate panel. Both can tell you someone is behind you, but only ESP gives that player a health bar or box outline. If you see a dot with no label, they are probably still outside your line of sight.
What the radar does not include
There is no full-map view, no loot markers, and no player names on the panel. The published radar is one control. A clip showing extra sliders is not this menu.
Works well with
Related reading
CS2 FACEIT Radar questions
Does the radar show the whole map?
No. It shows contacts around your position within the panel range baked into the build.
Is the radar the same as player ESP?
No. ESP labels people on screen. The radar is a separate 2D panel with position dots only.
Can I run the radar without the aimbot?
Yes. Radar, ESP, and misc are independent of the aimbot master switch.
Radar ships with the full menu
One license covers every module. Monthly is $35 for 31 days. Lifetime is $150.
Around the site
Status, checkout, and the guides that sit around this module.
